iter(g271): 新增手写签名板组件

This commit is contained in:
HIsheR
2026-10-26 22:56:38 +08:00
parent 6e048c1cd3
commit 1680c4ef8d
12 changed files with 339 additions and 10 deletions
+1
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@@ -80,3 +80,4 @@ export { layout } from './layout.js';
export { jsonViewer } from './jsonViewer.js';
export { diffView } from './diffView.js';
export { codeBlock } from './codeBlock.js';
export { signaturePad } from './signaturePad.js';
+111
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@@ -0,0 +1,111 @@
import { effect, h, signal } from '@ui-arch/frame';
import { trackSize } from './watch.js';
import type { SignaturePadHandle, SignaturePadProps } from './types.js';
// 缺省画布高度与笔宽:160px 够签一个名字,2px 在 1x 屏上也不显细
const PAD_H = 160;
const PEN_W = 2;
/*** 签名板:指针手写,canvas 位图按 DPR 放大保证线条不糊,笔色读 canvas 的 color 走令牌;签字结果写回 value 信号 ***/
export function signaturePad(props: SignaturePadProps): SignaturePadHandle {
// —— 状态集中声明 ——
const height = props.height ?? PAD_H; // 画布 CSS 高度
const penW = props.penWidth ?? PEN_W; // 笔宽(CSS 像素)
const signed = signal(false); // 是否已落笔:决定清空按钮可用性与「未签」提示
const canvas = h('canvas', { class: 'ua-sign-canvas', role: 'img', 'aria-label': props.ariaLabel ?? '手写签名区' }) as HTMLCanvasElement;
const ctx = canvas.getContext('2d');
let drawing = false; // 指针是否按住
let lastX = 0; // 上一落点 x(CSS 像素坐标系)
let lastY = 0; // 上一落点 y
let snap = ''; // 尺寸变化前的内容快照:重设位图会清空画布,先存后用
/*** 取得当前笔色:读 canvas 计算样式的 color,颜色令牌换了笔色自动跟随 ***/
const penColor = (): string => getComputedStyle(canvas).color || '#000';
/*** 位图尺寸同步:按 CSS 宽 × DPR 设置位图,再把坐标系缩回 CSS 像素,避免高分屏线条发虚 ***/
const resize = (): void => {
const cssW = canvas.clientWidth || canvas.parentElement?.clientWidth || 320; // 宽度跟随容器,取不到就退 320
const ratio = window.devicePixelRatio || 1;
const nextW = Math.round(cssW * ratio);
const nextH = Math.round(height * ratio);
if (canvas.width === nextW && canvas.height === nextH) return; // 尺寸没变:不动位图(也不清内容)
snap = signed() ? canvas.toDataURL() : ''; // 有内容才快照,空白不浪费一次编码
canvas.width = nextW;
canvas.height = nextH;
if (!ctx) return;
ctx.setTransform(ratio, 0, 0, ratio, 0, 0); // 之后的坐标都按 CSS 像素算
ctx.lineCap = 'round'; // 圆头:手写笔迹不该是方角
ctx.lineJoin = 'round';
if (!snap) return;
const img = new Image();
img.onload = () => ctx.drawImage(img, 0, 0, cssW, height); // 快照按 CSS 尺寸贴回,缩放后笔迹仍在
img.src = snap;
};
/*** 落笔点换算:指针坐标减画布位置,得到 CSS 像素坐标 ***/
const pointOf = (e: PointerEvent): [number, number] => {
const box = canvas.getBoundingClientRect();
return [e.clientX - box.left, e.clientY - box.top];
};
/*** 画到新点:从上一落点连线,单点(点一下)也要画出一个圆点 ***/
const stroke = (x: number, y: number): void => {
if (!ctx) return;
ctx.strokeStyle = penColor();
ctx.lineWidth = penW;
ctx.beginPath();
ctx.moveTo(lastX, lastY);
ctx.lineTo(x, y);
ctx.stroke();
lastX = x;
lastY = y;
};
/*** 收笔:写回 dataURL,空画布不算签字 ***/
const commit = (): void => {
const url = canvas.toDataURL('image/png');
if (props.value) props.value(url);
if (props.onChange) props.onChange(url);
};
/*** 清空:复位位图 + 状态 + 信号,一次到位(三处不同源会立刻不同步) ***/
const clear = (): void => {
if (ctx) ctx.clearRect(0, 0, canvas.width, canvas.height);
signed(false);
snap = '';
if (props.value) props.value('');
if (props.onChange) props.onChange('');
};
canvas.addEventListener('pointerdown', (e: PointerEvent) => {
if (props.disabled === true) return; // 卫语句:布尔禁用直接挡住
drawing = true;
canvas.setPointerCapture(e.pointerId); // 指针捕获:手滑出画布也继续跟笔
[lastX, lastY] = pointOf(e);
stroke(lastX, lastY); // 先落一个点,单击也能留下痕迹
signed(true);
});
canvas.addEventListener('pointermove', (e: PointerEvent) => {
if (!drawing) return; // 卫语句:没按住不画
const [x, y] = pointOf(e);
stroke(x, y);
});
const finish = (): void => {
if (!drawing) return; // 卫语句:未落笔不重复提交
drawing = false;
commit();
};
canvas.addEventListener('pointerup', finish);
canvas.addEventListener('pointercancel', finish);
canvas.style.height = `${height}px`; // 高度只在这一次写:resize 里读它,不重复推导
const clearBtn = h('button', { type: 'button', class: 'ua-sign-clear', onClick: clear }, '清空') as HTMLButtonElement;
effect(() => { clearBtn.disabled = !signed() || props.disabled === true || (typeof props.disabled === 'function' && Boolean(props.disabled())); }); // 空白或信号禁用时不给出无效操作
const el = h('div', { class: 'ua-sign' }, canvas, h('div', { class: 'ua-sign-bar' }, h('span', { class: 'ua-sign-hint' }, props.hint ?? '在上方区域手写签名'), clearBtn));
if (typeof props.disabled === 'function') effect(() => { el.classList.toggle('is-disabled', Boolean(props.disabled && typeof props.disabled === 'function' && props.disabled())); }); // 信号禁用:跟着变灰
if (props.disabled === true) el.classList.add('is-disabled');
trackSize(el, resize); // 容器宽度变化后重算位图,笔迹按快照贴回
requestAnimationFrame(resize); // 首帧:布局完成后再定位图尺寸,避免 clientWidth 为 0
return { el, clear, toDataURL: () => canvas.toDataURL('image/png'), isEmpty: () => !signed() };
}
+19
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@@ -1050,3 +1050,22 @@ export interface CodeBlockProps {
onCopy?: (text: string) => void; // 复制成功回调(参数为实际写入剪贴板的内容)
ariaLabel?: string; // 可访问名;缺省「代码块」
}
/*** 签名板入参 ***/
export interface SignaturePadProps {
value?: Signal<string>; // 签字结果 dataURL 信号,双向绑定;清空写空串
height?: number; // 画布高度(px);缺省 160
penWidth?: number; // 笔宽(px);缺省 2
hint?: string; // 底部提示文案;缺省「在上方区域手写签名」
disabled?: boolean | Signal<boolean>; // 禁用态:布尔或信号,禁用时不响应手写
ariaLabel?: string; // 画布可访问名;缺省「手写签名区」
onChange?: (dataUrl: string) => void; // 收笔 / 清空时回调(清空回调空串)
}
/*** 签名板句柄 ***/
export interface SignaturePadHandle {
el: HTMLElement; // 组件根(画布 + 底部条)
clear(): void; // 清空画布并复位信号
toDataURL(): string; // 取当前签字 PNG dataURL(未签也返回空白图)
isEmpty(): boolean; // 是否尚未落笔
}