iter(g271): 新增手写签名板组件
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import { effect, h, signal } from '@ui-arch/frame';
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import { trackSize } from './watch.js';
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import type { SignaturePadHandle, SignaturePadProps } from './types.js';
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// 缺省画布高度与笔宽:160px 够签一个名字,2px 在 1x 屏上也不显细
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const PAD_H = 160;
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const PEN_W = 2;
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/*** 签名板:指针手写,canvas 位图按 DPR 放大保证线条不糊,笔色读 canvas 的 color 走令牌;签字结果写回 value 信号 ***/
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export function signaturePad(props: SignaturePadProps): SignaturePadHandle {
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// —— 状态集中声明 ——
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const height = props.height ?? PAD_H; // 画布 CSS 高度
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const penW = props.penWidth ?? PEN_W; // 笔宽(CSS 像素)
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const signed = signal(false); // 是否已落笔:决定清空按钮可用性与「未签」提示
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const canvas = h('canvas', { class: 'ua-sign-canvas', role: 'img', 'aria-label': props.ariaLabel ?? '手写签名区' }) as HTMLCanvasElement;
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const ctx = canvas.getContext('2d');
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let drawing = false; // 指针是否按住
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let lastX = 0; // 上一落点 x(CSS 像素坐标系)
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let lastY = 0; // 上一落点 y
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let snap = ''; // 尺寸变化前的内容快照:重设位图会清空画布,先存后用
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/*** 取得当前笔色:读 canvas 计算样式的 color,颜色令牌换了笔色自动跟随 ***/
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const penColor = (): string => getComputedStyle(canvas).color || '#000';
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/*** 位图尺寸同步:按 CSS 宽 × DPR 设置位图,再把坐标系缩回 CSS 像素,避免高分屏线条发虚 ***/
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const resize = (): void => {
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const cssW = canvas.clientWidth || canvas.parentElement?.clientWidth || 320; // 宽度跟随容器,取不到就退 320
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const ratio = window.devicePixelRatio || 1;
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const nextW = Math.round(cssW * ratio);
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const nextH = Math.round(height * ratio);
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if (canvas.width === nextW && canvas.height === nextH) return; // 尺寸没变:不动位图(也不清内容)
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snap = signed() ? canvas.toDataURL() : ''; // 有内容才快照,空白不浪费一次编码
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canvas.width = nextW;
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canvas.height = nextH;
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if (!ctx) return;
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ctx.setTransform(ratio, 0, 0, ratio, 0, 0); // 之后的坐标都按 CSS 像素算
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ctx.lineCap = 'round'; // 圆头:手写笔迹不该是方角
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ctx.lineJoin = 'round';
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if (!snap) return;
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const img = new Image();
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img.onload = () => ctx.drawImage(img, 0, 0, cssW, height); // 快照按 CSS 尺寸贴回,缩放后笔迹仍在
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img.src = snap;
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};
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/*** 落笔点换算:指针坐标减画布位置,得到 CSS 像素坐标 ***/
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const pointOf = (e: PointerEvent): [number, number] => {
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const box = canvas.getBoundingClientRect();
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return [e.clientX - box.left, e.clientY - box.top];
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};
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/*** 画到新点:从上一落点连线,单点(点一下)也要画出一个圆点 ***/
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const stroke = (x: number, y: number): void => {
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if (!ctx) return;
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ctx.strokeStyle = penColor();
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ctx.lineWidth = penW;
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ctx.beginPath();
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ctx.moveTo(lastX, lastY);
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ctx.lineTo(x, y);
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ctx.stroke();
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lastX = x;
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lastY = y;
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};
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/*** 收笔:写回 dataURL,空画布不算签字 ***/
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const commit = (): void => {
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const url = canvas.toDataURL('image/png');
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if (props.value) props.value(url);
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if (props.onChange) props.onChange(url);
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};
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/*** 清空:复位位图 + 状态 + 信号,一次到位(三处不同源会立刻不同步) ***/
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const clear = (): void => {
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if (ctx) ctx.clearRect(0, 0, canvas.width, canvas.height);
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signed(false);
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snap = '';
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if (props.value) props.value('');
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if (props.onChange) props.onChange('');
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};
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canvas.addEventListener('pointerdown', (e: PointerEvent) => {
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if (props.disabled === true) return; // 卫语句:布尔禁用直接挡住
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drawing = true;
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canvas.setPointerCapture(e.pointerId); // 指针捕获:手滑出画布也继续跟笔
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[lastX, lastY] = pointOf(e);
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stroke(lastX, lastY); // 先落一个点,单击也能留下痕迹
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signed(true);
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});
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canvas.addEventListener('pointermove', (e: PointerEvent) => {
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if (!drawing) return; // 卫语句:没按住不画
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const [x, y] = pointOf(e);
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stroke(x, y);
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});
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const finish = (): void => {
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if (!drawing) return; // 卫语句:未落笔不重复提交
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drawing = false;
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commit();
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};
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canvas.addEventListener('pointerup', finish);
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canvas.addEventListener('pointercancel', finish);
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canvas.style.height = `${height}px`; // 高度只在这一次写:resize 里读它,不重复推导
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const clearBtn = h('button', { type: 'button', class: 'ua-sign-clear', onClick: clear }, '清空') as HTMLButtonElement;
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effect(() => { clearBtn.disabled = !signed() || props.disabled === true || (typeof props.disabled === 'function' && Boolean(props.disabled())); }); // 空白或信号禁用时不给出无效操作
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const el = h('div', { class: 'ua-sign' }, canvas, h('div', { class: 'ua-sign-bar' }, h('span', { class: 'ua-sign-hint' }, props.hint ?? '在上方区域手写签名'), clearBtn));
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if (typeof props.disabled === 'function') effect(() => { el.classList.toggle('is-disabled', Boolean(props.disabled && typeof props.disabled === 'function' && props.disabled())); }); // 信号禁用:跟着变灰
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if (props.disabled === true) el.classList.add('is-disabled');
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trackSize(el, resize); // 容器宽度变化后重算位图,笔迹按快照贴回
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requestAnimationFrame(resize); // 首帧:布局完成后再定位图尺寸,避免 clientWidth 为 0
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return { el, clear, toDataURL: () => canvas.toDataURL('image/png'), isEmpty: () => !signed() };
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}
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