iter(g31): 新增 tree 树形组件
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import { effect, h, signal } from '@ui-arch/frame';
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import type { TreeProps, TreeNode } from './types.js';
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/*** 树形:递归渲染节点,箭头展开/收起,点击标签选中;键盘 Enter 选中、→ 展开、← 收起,被禁用的节点不响应 ***/
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export function tree(props: TreeProps): HTMLElement {
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// —— 状态集中声明 ——
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const expanded = props.expanded ?? signal<string[]>([]); // 展开的 key 集合,外部不传则内部维护
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const selected = props.selected ?? signal(''); // 当前选中 key
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const rows = new Map<string, HTMLElement>(); // key → 行元素,供响应式同步
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const toggles = new Map<string, HTMLElement>(); // key → 展开箭头,供响应式同步
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/*** 展开/收起一个节点(写回信号后由 effect 统一刷新 DOM) ***/
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const toggle = (key: string) => {
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const cur = expanded();
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expanded(cur.includes(key) ? cur.filter((k) => k !== key) : [...cur, key]);
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};
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/*** 选中节点:写信号并回调 ***/
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const pick = (node: TreeNode) => {
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selected(node.key);
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props.onSelect?.(node);
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};
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/*** 递归构建节点行:父行 + 子容器(子容器缩进一级) ***/
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const build = (node: TreeNode, depth: number): HTMLElement => {
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const on = expanded().includes(node.key);
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const caret = h('span', { class: 'ua-tree-caret', 'aria-hidden': 'true' }, '›');
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const row = h(
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'div',
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{
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class: 'ua-tree-row',
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role: 'treeitem',
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'aria-level': String(depth + 1),
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'aria-expanded': String(on),
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tabindex: '0',
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onClick: (e: Event) => {
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if (node.disabled) return; // 卫语句:禁用节点不响应
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if ((e.target as HTMLElement) === caret) toggle(node.key); // 点箭头只展开/收起
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else pick(node);
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},
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},
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caret,
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h('span', { class: 'ua-tree-label' }, node.label),
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);
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rows.set(node.key, row);
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toggles.set(node.key, caret);
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if (!node.children?.length) caret.classList.add('ua-tree-caret-leaf'); // 叶子节点箭头置空位占位
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const box = h('div', { class: 'ua-tree-children', role: 'group' }, ...(node.children ?? []).map((c) => build(c, depth + 1)));
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return h('div', { class: 'ua-tree-node' }, row, box);
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};
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const root = h('div', { class: 'ua-tree', role: 'tree' }, ...props.nodes.map((n) => build(n, 0))) as HTMLElement;
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if (props.defaultExpandAll) {
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const all: string[] = [];
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const walk = (list: TreeNode[]) => list.forEach((n) => { if (n.children?.length) { all.push(n.key); walk(n.children); } });
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walk(props.nodes);
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if (!expanded().length) expanded(all); // 仅在外部未给初值时展开全部
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}
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effect(() => {
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const open = expanded();
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const sel = selected();
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for (const [key, row] of rows) {
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const on = open.includes(key);
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row.classList.toggle('ua-tree-open', on);
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row.classList.toggle('ua-tree-selected', key === sel);
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row.setAttribute('aria-selected', String(key === sel));
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row.setAttribute('aria-expanded', String(on));
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toggles.get(key)?.classList.toggle('ua-tree-caret-open', on); // 箭头随展开态旋转
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const box = row.nextElementSibling as HTMLElement | null;
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if (box) box.hidden = !on; // 收起即隐藏子容器
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}
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});
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root.addEventListener('keydown', (e: KeyboardEvent) => {
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const row = (e.target as HTMLElement).closest('.ua-tree-row') as HTMLElement | null;
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if (!row) return; // 卫语句:焦点不在节点行
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const key = [...rows.entries()].find(([, el]) => el === row)?.[0];
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if (!key) return; // 卫语句:找不到对应节点
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const node = findNode(props.nodes, key);
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if (!node || node.disabled) return; // 卫语句:禁用节点不接管键盘
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if (e.key === 'Enter' || e.key === ' ') { e.preventDefault(); pick(node); return; }
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if (e.key === 'ArrowRight' && !expanded().includes(key)) { e.preventDefault(); toggle(key); return; } // → 展开
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if (e.key === 'ArrowLeft' && expanded().includes(key)) { e.preventDefault(); toggle(key); } // ← 收起
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});
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return root;
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}
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/*** 按 key 深度查找节点(键盘操作需要拿到原始节点对象) ***/
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function findNode(nodes: TreeNode[], key: string): TreeNode | null {
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for (const n of nodes) {
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if (n.key === key) return n;
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const hit = n.children ? findNode(n.children, key) : null;
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if (hit) return hit;
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}
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return null;
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}
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